Scavenger Hunt Griffin School Gear Part 3 Quest UPDATED

Scavenger Hunt Griffin School Gear Part 3 Quest

Scavenger Chase: Griffin School Gear is a treasure hunt in The Witcher three: Wild Hunt and pertains to finding diagrams for Griffin School Gear.

This section is for finding the base of operations (standard) gear, while the rest are divided into upgrade quests.

Contents

  • 1 Walkthrough
    • 1.1 Griffin steel sword Diagram
    • 1.ii Griffin silvery sword Diagram
    • one.3 Armor Diagrams
  • 2 Journal Entry
  • iii Objectives
  • iv Bugs
  • 5 Videos

Walkthrough [ ]

You tin can start this quest by either finding i of the locations of the diagrams and reading the related documents establish with them, or past buying one of the treasure maps available, as all of them will signal to starting at Dragonslayer's Grotto. The easiest maps to obtain early on are the commencement and 2nd from Midcopse's armorer.

Griffin steel sword Diagram [ ]

This diagram is institute at Hindhold and i of the easiest locations to get to early on in the game. Here y'all'll notice the area is guarded by endrega workers and warriors, so impale them off as you make your way upwards to the peak, where a harpy'south nest is. Take out the group, then pass through the wooden door up here and loot the crate to find and read Witcher George's confession and then loot the skeleton for Balstick's alphabetic character and the showtime piece, Diagram: Griffin steel sword. This volition add 2 farther locations to explore if yous don't have them already.

Griffin silverish sword Diagram [ ]

The lighthouse is more time consuming to get to, and requires traveling all the fashion to Lornruk at the top end of Crow's Perch region. Hither you'll find a wyvern has made the place its home. Every bit it'due south not a good idea to fight it in the tower, draw it's attention to your side of the bridge and impale it off get-go, so leap downwards into the waters below (brand sure to expect before yous jump, as you can die if you lot striking the rocks below). Yous'll find drowners in the water near the identify of power here marker the entrance into the belfry, and then kill them and then dive downwards and enter the cavern here (should exist marked by the cave entrance icon).

Climb upwards the ledges and so the ladder and make your way upwards until y'all exit out on the other side of the bridge. With that, turn around to face the door again that you just went through to see another ladder and climb upwardly here to find a chest with Diagram: Griffin silver sword along with Crafting notes. While not needed, you tin head up the lighthouse tower until you find a chest with Dobromir's journal abreast it for a bit more than insight.

Armor Diagrams [ ]

All the armor diagrams are found in Dragonslayer's Grotto, the terminal resting identify for George. Drop downward into the surface area and while you lot tin examine a griffin marker on the entrance if yous wish, it doesn't practice much if you already take the location marked in the quest. Head inside to face a couple wraiths then brand your way downwardly the hall (nothing quest related is off to the surface area on the right, but y'all can go in at that place to face up more wraiths to get some boodle and possible random diagrams if you want).

Further downwards the hall you'll before long find a weak wall. Smash it with Aard but don't blitz in even so as there's another wraith hither as well as toxic gas clouds. Deal with the immediate threat outset, then using either Igni or Aard, temporarily dispel the clouds. Halfway through this tunnel you may find more wraiths, and so describe them dorsum to a safe area to bargain with them, then y'all should be able to continue all the mode to the end unhindered. Before you blast abroad the rocks here, prepare yourself as an ekimmara is on the other side. Once ready, nail them and confront off against the last monster. Once it'southward dead you'll see at that place'south a number of things yous can loot here, but what you lot want is the breast with the glowing lights, which contains Witcher George'southward periodical and all 4 armor diagrams: armor, boots, trousers, and gauntlets. If you found this location first, the journal will mark the other 2 areas. If you've also completed the main questline far enough to have The Eye of Nehaleni, you can head through the contrary tunnel from where you lot entered and exit out near the place of power further up the hill.

Journal Entry [ ]

Geralt came across evidence of the legendary witcher George's equally legendary equipment. Having heard many tales of this gear'southward extraordinary traits, Geralt decided to investigate.
Geralt managed to acquire diagrams for all the items that had one time been used by the witcher George. While doing so he discovered many previously unknown facts about the famous Griffin School dragonslayer.

Objectives [ ]

Note: The order in which these objectives appear may differ depending on the gild in which the locations are visited.

  • Find all the diagrams to the Griffin Schoolhouse witcher gear. vi/six
  • Search the witcher George's grave.
    • Read George'due south notes.
  • Search the ruins of the fortress past the lighthouse.
    • Read the craftsman'due south notes.
  • Search the lord's castle.
    • Read the brother-in-law'south notes.

Bugs [ ]

  • There's a leshen on the surface that tin can sometimes dwelling in and teleport to where yous are when you reach the terminal room in the grotto and, depending on your level, it tin be difficult if not impossible to kill and so you may need to load a previous save if so.
  • Despite being in Velen, the quest logs puts information technology every bit Novigrad region.

Videos [ ]

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Scavenger Hunt Griffin School Gear Part 3 Quest UPDATED

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